For Nvidia GPUs, go to GeForce Experience, click Drivers, and then Check for updates. Download the latest version available. We have a guide on how to update your GPU drivers, but the process is simple. Update your graphics driverīefore doing anything else, update your graphics driver. The back hour of my playtime was after I implemented fixes, which didn’t completely solve the stuttering issues but made them much less severe. They became less severe as the world opened up, but transitioning into buildings or new areas still resulted in a sudden jolt. I played through the first couple of hours of Stray on a machine equipped with an RTX 30-series GPU, and I had quite a few stutters in the open sequence of the game. These stutters are frequent, but you can make them a little less severe with a few fixes, at least until a patch is available. In a game like Stray where you’re seeing unique environments constantly, the engine has to compile shaders at a breakneck pace, which causes a brief moment where your GPU is busy: a stutter. Others, like Stray, attempt to compile the shaders in real-time. Some games, like Tiny Tina’s Wonderlands and Call of Duty: Vanguard, handle this process when you first launch the game to avoid stutters. Shader compilation is when the game takes all of the human code that goes into shaders and compiles it into code that can be read by your graphics card. They hope to be able to handle this at that time if possible.' No time estimate. The devs of new game Stray confirmed that its PC version currently has shader compilation stutter issues and sent me a statement: 'The team is planning a post-launch patch to fix a number of issues. Sam Machkovech, who wrote a review of Stray for Ars Technica, confirmed with the developers that shader compilation is the source of the problem. Shader compilation causes stuttering in Stray, and it’s a common problem with games built on Unreal Engine 4 (though, as you can read in our writeup on Elden Ring stuttering, it can cause issues in other engines, too).
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